
The game is set after the events of Blazblue: Calamity Trigger.
#TAITO TYPE X2 BLAZBLUE CENTRAL FICTION FREE#
Instead of requiring it to be the final round and the opponent being within 20% health, it now only requires it to be your match point round and the opponent being within 35% health, in addition to the aforementioned requirement of one free burst. All lost primer points due to Green Bursts will never recover.Īstral Heat conditions have been changed.

Bursts have different properties depending on when they are used, as the offensive "Gold Burst" has high bounce and combo-ability and the combos initiated by it can kill while the defensive "Green Burst" will provide invincibility for the entire burst motion at the cost of permanently halving your maximum primer points. A free unused burst is required for Astral Heats. It no longer permanently drains your Barrier Gauge or gives you the "DANGER" penalty. Break Burst can only be performed twice in a single match, and its second use can only become available if you lose a round. Primer points regenerate over time or after all points are depleted.īarrier Burst has been replaced with Break Burst, a similar ability but with different penalties. Barrier blocking can be used at critical times to prevent a Guard Crush by consuming 50% of the Barrier gauge instead. Upon depletion of all points, the character is immobilized for a certain period of time known as Guard Crush. Jin's "Gale" or Hakumen's "Forward C") are blocked. These points are depleted whenever moves with "Guard Break" properties (e.g. Tager has a maximum of 10 primer points while characters like Carl or Ragna have 4 and 5 respectively). Each character has a certain amount of points (e.g. The Guard Libra system which utilizes a tug-of-war gauge has been replaced with the new Guard Primer point system. However, some mechanics from the previous installment have been changed or completely replaced in the transition.

The Heat Gauge can be filled via dealing damage, taking damage, and perfectly blocking attacks.

To win a round, one player must either incapacitate the other by inflicting enough damage through various attacks or by having more remaining health after the round's timer depletes.ĭuring each rebel, players fill a Heat Gauge which can be used for advanced techniques such as Distortion Drives, Rapid Cancels, Counter Assaults, and certain characters' attacks (Jin/Hakumen). A match can consist of one to five rounds known as "rebels". The game also features all-new character select art, new and returning gameplay modes, and continues the predecessor's story.īlazBlue: Continuum Shift retains the traditional 2D fighter gameplay of two characters participating in a duel on a two dimensional plane. The game has undergone several revamped gameplay mechanics features at least four new characters: Tsubaki Yayoi and Hazama (from Arcade version), μ-12 (Console-exclusive), and Makoto Nanaya (to be released via DLC) replaces the character, ν-13, with Λ-11 and rebalances previous characters with new or tweaked moves.
